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Paradiso

Paradiso

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Devlog

  • Prototype v0.5
    April 09, 2020 by Seth Reay
    Added ammo system Added end of level Upon reaching the end, the player is prompted to continue or quit In future builds, the end of level summary will display stats from that level Fixed bug causing a... Continue reading
  • Prototype v0.4
    April 08, 2020 by Seth Reay
    Added Dialogue Dialogue can be triggered by a variety of events Pressing SPACE, E or clicking the LeftMouseButton will continue dialogue Added aiming Player now aims towards mouse Cursor replaced with... Continue reading
  • Prototype v0.3.1
    April 08, 2020 by Seth Reay
    Added shooting Currently the player shoots from a fixed location in the forward direction In the future, the player will shoot towards the cursor Added Test_Enemy Enemy has a Main Collider and Weakspo... Continue reading
  • Prototype v0.2
    April 06, 2020 by Seth Reay
    Added dynamic camera Tracks player movement Smooth camera Has a dead-zone, so it doesn't move immediately after the player does Tracks slightly ahead of the player to give a better view of the world E... Continue reading
  • Prototype v0.1
    April 06, 2020 by Seth Reay
    Created Character controller Created tile-map (Potentially a placeholder) Built basic test area Added crouch function... Continue reading
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