Prototype v0.3.1
Paradiso » Devlog
- Added shooting
- Currently the player shoots from a fixed location in the forward direction
- In the future, the player will shoot towards the cursor
- Added Test_Enemy
- Enemy has a Main Collider and Weakspot Collider
- Hitting the weak spot multiplies the damage
- Enemy is destroyed on death
- Migrated to LWRP!
- Added 2D lighting system
- Player's flashlight casts a strong beam within the environment, and a faint beam through walls or floors
- The environment and enemies use the Shadow Caster 2D component to cast shadows
- The sprites to not automatically cast shadows and require manual shaping, perhaps there is a more efficient way to do this?
Files
Paradiso v0.3.1 19 MB
Apr 06, 2020
Get Paradiso
Paradiso
Status | In development |
Author | Seth Reay |
Genre | Platformer, Action, Shooter |
Tags | 2D, Futuristic, Post-apocalyptic, Puzzle-Platformer, Sci-fi, Singleplayer, Story Rich |
More posts
- Prototype v0.5Apr 09, 2020
- Prototype v0.4Apr 08, 2020
- Prototype v0.2Apr 06, 2020
- Prototype v0.1Apr 06, 2020
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