Prototype v0.3.1


  • Added shooting
    • Currently the player shoots from a fixed location in the forward direction
    • In the future, the player will shoot towards the cursor
  • Added Test_Enemy
    • Enemy has a Main Collider and Weakspot Collider
    • Hitting the weak spot multiplies the damage
    • Enemy is destroyed on death
  • Migrated to LWRP!
  • Added 2D lighting system
    • Player's flashlight casts a strong beam within the environment, and a faint beam through walls or floors
    • The environment and enemies use the Shadow Caster 2D component to cast shadows
      • The sprites to not automatically cast shadows and require manual shaping, perhaps there is a more efficient way to do this?

Files

Paradiso v0.3.1 19 MB
Apr 06, 2020

Get Paradiso

Leave a comment

Log in with itch.io to leave a comment.